Two pencils
Grey, or in colour
Graphite draws the world in grey pencil on paper. Pastel draws the same frame in coloured pencil, with a soft wash on the sky. Same lines, same hatching; you pick the box of pencils in Settings. Drag across the picture to compare.
graphitepastel
How it's drawn
No textures. Just pencil.
Graphite doesn't paint pictures onto its models. A custom renderer draws them every frame: outlines found from depth and surface direction, shading laid down as hatching that gets denser in shadow, and a sheet of paper whose grain catches the graphite.
The linework is redrawn twelve times a second, so it boils the way hand-drawn animation does. Land a headshot and the whole drawing flips to negative for a single frame.
- Outlines found from depth and surface direction.
- Hatching does the shading.
- Paper grain under everything.
Captured in-game at 30 frames a second
See it move
Movement
Move like you mean it
- shiftSprintLasts about eleven seconds on a full stamina bar, then catches its breath.
- CSlide, and cancel itSlides are free. Cancel into another and keep your speed, Warzone style.
- spaceMantle, vault, wall-runClimb ledges, hop low cover, run along walls and kick off them, up to four in a row.
- QELeanPeek round corners without stepping out.
- altLook at yourselfSwing the camera out behind you and orbit your character.
Arsenal
Ten guns, every one different
The numbers below are the game's own. Damage is per round (per pellet for the shotguns), range is where damage stops falling off.

29 attachments, 6 slots



Up close
Knives, grenades, takedowns
Get behind someone who hasn't seen you and press F. The camera swings out and you take them down by hand.
Tap V for a quick knife: combat knife, karambit, tanto, M9 bayonet or a machete that swings slowest and hits hardest. Tap G to throw a grenade, or hold it to cook the 3.2-second fuse first.
Six maps
Places to draw a fight
Every map, seen from above during a free-for-all. Click one for the big picture.
Modes
Solo, or with friends
Waves
Ink grunts and paper rushers sketch themselves in, wave after wave. Marksmen and shotgunners turn up from wave three.
survive · beat your best waveFree-for-all
Everyone against everyone, with bots or people. Kills top up your ammo.
first to 20 · or 8 minutesTeam deathmatch
Pencils against inks. Switch sides in the lobby while the teams stay even.
first team to 50 · or 10 minutesShooting range
Lanes out to 100 metres and dummies that stand back up. Tracks your accuracy and longest shot.
no timer · just practice- inky · you0 ms
- papery21 ms
- smudge34 ms
- hb_pencil48 ms
- eraser63 ms
- finding more players…
Online
One button: find match
Pick a mode and a map, or any map. The game measures which server is fastest for you, drops you into an open match, or opens one and waits for others. No IP addresses, no room codes.
- TProximity voiceHear people near you, louder the closer they are. Push-to-talk or open mic.
- enterText chatBottom-left, during the match and in the lobby.
- tabScoreboardKills, deaths and everyone's ping.
Up to 8 players · a free Graphite account with your own username

Character
Make the mannequin yours
Pick skin, face and clothes piece by piece. Your first-person arms and body wear the same thing everyone else sees.
Runs on a potato
700+ fps
The potato preset drops shadows and HDR and draws the 3D at a quarter of the resolution while menus and the HUD stay sharp. On a MacBook Air (M2) at its full 2880 × 1864 it typically runs above 700 frames a second.
- display modefullscreen · borderless · windowed
- resolutionnative down to 40%
- 3d resolutionauto, or 25% to 100%
- frame rate limit30 · 60 · 120 · 144 · uncapped
- field of view60° to 100°
- line boilstill, up to 1.5×
- impact framesa one-frame negative on headshots
Optional · off by default
Gore, if you want it
Turn on gore in Settings and hits bleed instead of spraying ink. Walls take the splatter, bodies leave pools, a close headshot from a shotgun or revolver, or any sniper headshot, takes the head clean off, and blood hits your screen when you're close. It's red in Pastel and ink-black in Graphite.
Mac · Apple silicon · version 1.0
Get Graphite
- Open Graphite.dmg and drag Graphite onto the Applications folder.
- Open Graphite. The first time, your Mac asks you to confirm it in System Settings → Privacy & Security. The walkthrough below shows exactly where.
- For online play, click the badge in the top-right of the menu and make an account. It takes a few seconds.
Opening it the first time
Your Mac will double-check
Apple automatically vets apps from the App Store and from developers in its paid programme ($99 a year). Graphite isn't in either yet, so the first time you open it macOS can't vouch for it and asks you to confirm. Nothing is wrong with the game, and you only do this once.
- Drag it inOpen Graphite.dmg, drag Graphite onto Applications.
- "Not opened": click DoneDouble-click Graphite. macOS says it couldn't verify it. Click Done, not Move to Trash.
- Privacy & Security → Open AnywayOpen System Settings, pick Privacy & Security in the sidebar, scroll down to Security and click Open Anyway next to Graphite.
- Confirm with your passwordClick Open Anyway once more, then use Touch ID or your Mac password.
- That's itGraphite opens, and from now on it opens like any other app.
Graphite
“Graphite” Not Opened
Apple could not verify “Graphite” is free of malware that may harm your Mac or compromise your privacy.
Security
Allow applications from: App Store & Known Developers
Open “Graphite”?
macOS can't verify the developer. Open it only if you trust where it came from.
Privacy & Security
Touch ID or enter your password to allow this.
